The heroes and villains, while unique to the Sentinel Comics universe created by Christopher Badell and Adam Rebottaro, are drawn from familiar archetypes. The game’s comic book aesthetics present in the instruction booklets, cards, and especially the sometimes on-the-nose catchphrases found on most cards contribute to its pervasive sense of immersion. Through its classic comic book themes, the game presents a rich, engaging world of heroes and villains. When Christopher Badell of Greater Than Games met us at Gen Con 2014 to discuss turning the hit superhero card game Sentinels of the Multiverse into a tabletop roleplaying game, we all agreed it was a perfect candidate for adaptation.
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